UE5 | Ninety Days | Desert Canyon

One of my scenes for the "Ninety Days" project at Epic, in which I was tasked with concepting, designing and executing a shot in 3 to 5 days directly in UE5. For this shot, I was asked to create a sequence with a speeder ship traversing through an arid canyon environment.

I was inspired by the Shinra Mako reactors in Final Fantasy 7, to invent a story involving an industrial civilization mining the glowing crystals on an alien world...

I was honoured to collaborate on the Ninety Days project with some amazing artists, including:

https://www.artstation.com/danwoje
https://www.artstation.com/disting
https://www.artstation.com/isaccrafoord
https://www.artstation.com/jakobkeudel
https://www.artstation.com/alectucker
https://www.artstation.com/corshmell
https://www.artstation.com/jackm
https://www.artstation.com/mattoztalay

Full blog post for the project: https://magazine.artstation.com/?p=51931&preview=1&_ppp=b19d8b8f3d
Watch the full video on youtube here: https://www.youtube.com/watch?v=ca2ME4Wy0eM

Canyon

Scene Breakdown

Scene Breakdown